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 Πως ένα Deck είναι tier 0/1

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PostSubject: Πως ένα Deck είναι tier 0/1   Mon 26 Nov 2012, 01:23

Βρήκα αυτό σε ένα thread ενός ξένου forum και είπα να το postάρω εδώ. Λέει τι χαρακτηριστικά έχει ένα Deck ώστε να είναι tier 0/1. Είναι λίγο παλιό, φαίνεται.

1. Toolbox
The ability to run at least 3 cards that is able to search your deck for the pieces you want, when you want them. This in turn makes every tier 0 and 1 decks a form of toolbox where they are able to grab cards when they want for what the situation calls for.
In the past top tier decks these "Searchers" includes,
- Elemental Hero Stratos coupled with 1 or 2 Reinforcement of the Army
- Gateway of the Six and Shien's Smoke Signal
- Charge of the Light Brigade
- Black Whirlwind
- Goblin Zombie and or Pyramid Turtle
- XX-Saber Darksoul
- Lonefire Blossom
- Infernity Archfiend
- Gravekeeper's Recruiter and or Gravekeeper's Spy
- Machina Gearframe
- Dragon Ravine

Massive draw power can also be included under this section if they are able to be used consistently virtually on turn 1 or 2 without hindering your flow of the deck.
These draw powers includes,
- Destiny Draw
- Allure of Darkness
- Solar Recharge
- Six Samurai United

Tool Box can also refer to Reverse Tool Box, where the deck focuses on dumping the cards they need to use later.
Cards that help this "Reverse Tool Box Theme" includes
- Basically all Lightsworn cards
- Dark Grepher
- Armageddon Knight
- Foolish Burial
- Infernity Inferno

2. Coping with bad hands
All Tier 0 decks can cope with bad draws, while most Tier 1 decks can as well. "bad hands" in top tier decks can only seem to "slow down" your setup, whereas with other non tier 0 or 1 decks can completely die without their proper cards.

3.Boss Monsters
This is probably what mostly defines what makes a deck top tier or not. Top tier decks must run at least 2 boss monsters, that is easily able to Special summon, with little or no cost that doesn't detriment you in any way possible, and have the ability to summon these boss monsters on turn 1 or 2. (Does not necessarily mean it must) Synchro summoning without minusing also goes under this category.
These "boss monsters" first must have an acceptable attack range that can attack over most monsters of the meta. Mostly 2400 or above.
In tier 0 decks, it is mandatory that these "boss monsters" must generate an instant plus upon summon (Including using your priority to activate their ignition effect) (These boss monsters can also be found in Tier 1 decks)
Other wise, most Tier 1 decks run boss monsters that otherwise with abilities such as,
-Hard to get rid of
-Takes control of the duel
-Abnormally high attack
-Constantly recurring
-Generate a freebie after death or while on field

These Boss monsters includes,
- Dark Armed Dragon
- Legendary Six Samurai - Shi En
- Superancient Deepsea King Coelacanth
- Judgment Dragon
- Grapha, Dragon Lord of Dark World
- XX-Saber Faultroll
- Machina Fortress
- Blackwing Armor Master
- Guardian Eatos
- Gladiator Beast Gyzarus
- Gladiator Beast Heraklinos
- Trishula, Dragon of the Ice Barrier
- Scrap Dragon
- Herald of Perfection
- Archlord Kristya

*Monarchs in general can be considered boss monsters to an extent.

4. OTK potential
All Tier 0 decks must have a potential to OTK while having retaining control if this OTK does not succeed. Few Tier 1 decks have OTK potential.
This OTK potential must include
-The ability to take out 8000 points of damage one way or another.
-The ability to remove cards from the opposing field without the help of any other cards such as Heavy Storm or Giant Trunade.
-The ability to OTK without having drawn 3 copies of the same card. Drawing two copies while running three copies is possible.
-The ability to "search" or "draw" the OTK
-The ability to not minus oneself to generate the OTK
-The ability to "Clean up" oneself if the OTK does not succeed I.E. Retaining control with cards such as Stardust Dragon, Infernity Barrier, Solemn Judgment, etc. Or destroying your opponent's options such as discarding their hand.

Examples of such OTK includes
- Elemental Hero Stratos, 1 or 2 copies of Dark Armed Dragon, Destiny Draw, and 2 copies of Emergency Teleport.
- Summoner Monk that summons another Summoner Monk and into a Rescue Cat. Generating two Dark Strike Fighter or Arcanite Magician.
- Infernity loop
- Rescue Cat and two copies of XX-Saber Faultroll
- Double Gateway of the Six, Legendary Six Samurai - Kageki, Kagemusha of the Six Samurai, Grandmaster of the Six Samurai or Legendary Six Samurai - Kizan.

5. Unstoppable
All Tier 0 and most Tier 1 decks can consistently setup without being easily interrupted by opposing card effects. Most top tier decks run cards to counteract these interruption. I.E. Solemn Judgment, Cold Wave, Book of Moon, etc.
And even when interrupted by the opponent, the deck cannot completely crumble and have an ability to fight back.
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PostSubject: Re: Πως ένα Deck είναι tier 0/1   Mon 26 Nov 2012, 15:43

λες και περιγραφει την το deck μου ειναι αλλα σε σχεση με αυτο στο DN.... +1 για τον κοπο σου να κατσεις να αντιγραψεις ολο αυτο

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PostSubject: Re: Πως ένα Deck είναι tier 0/1   Mon 26 Nov 2012, 16:03

To διάβασα, καλά έκανες και το πόσταρες. Πόσο παλιό είναι όμως; Τα deck στα οποία αναφέρεται είναι αρκετά παλιά.
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Αριθμός μηνυμάτων : 1354
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Ημερομηνία εγγραφής : 2012-01-15
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Τόπος : Somewhere near the Shadow Realm

PostSubject: Re: Πως ένα Deck είναι tier 0/1   Wed 28 Nov 2012, 16:21

Μάνο, οι Yubels δεν είναι tier 1.

Πάνο ισχύει θα μπορούσανα το μεταφράσω αλλά βαριόμουν Razz.

Nothing's ever so bad that it can't get worse

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